Fan-made Star Wars Battlefront successor blocked by EA, LucasFilm
Work will continue by “pivoting away” from Star Wars.
The
ambitious fan-made revival of Free Radical’s abandoned Star Wars: Battlefront 3
has been cancelled.
In
June, FPS Frontwire Studios-creators of the unofficial Star Wars- announced
Galaxy in Turmoil had been given the
go-ahead from Valve to be shared for
free on Steam. In a blog post shared on the Frontwire website yesterday,
however, company president Tony Romanelli confirmed LucasFilm has issued a cease
and desist order halting development immediately.
“On
Wednesday June 22, 2016, we received a letter from Lucasfilm requesting that we
halt production of Galaxy in Turmoil with any Star Wars related IP at once,”
says Romanelli. “Rather than laying down at the first sign of trouble, I
requested a meeting with the Lucasfilm executives to discuss our project and to
find some common ground to work with. Honestly, I didn’t expect too much
negotiation to occur. But much to my surprise, executives at the top of
Lucasfilm agreed to meet. A week later, that meeting took place.”
Romanelli
explains that although LucasFilm were “open to the idea” of working out a Star
Wars-related license deal with Frontwire, its contract with EA does not allow
it. He says that the latter’s concern lay with the possibility of Galaxy in
Turmoil “taking away attention from their Battlefront franchise.” He in turn
suggested the idea of putting Galaxy in Turmoil behind EA’s paywall, but this
was also rejected.
Although
keen to stress the fact he and Frontwire have no hard feelings toward LucasFilm
or EA, Romanelli goes on to discuss what the future holds for Galaxy in
Turmoil.
“Our
highly publicized project as you have come to know it will no longer be a Star
Wars game inspired by Battlefront,” he says. “Upon speaking with Lucasfilm, they
informed us that they have no issue with a Battlefront inspired game that is not
using the Star Wars IP itself. Regardless of what some have said, all of our
code, sounds and many other non-Star Wars assets have been created in-house,
which means they are indeed owned by us.
“Going
forward, Frontwire Studios will be pivoting away from Star Wars and embarking on
a mission to create a new, original game in a never before seen universe. Our
game will still have massive 64-player battles, ground-to-space combat,
destructible capital ships, and a full single-player campaign. We will also
still be releasing Galaxy in Turmoil on Steam as planned and it will remain a
free game.”
The
full Galaxy in Turmoil post can be found this way, which includes some pretty neat,
although now unusable, concept artwork.
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